It takes a little bit of nudging to install the useful features and I find that the the C plugin isnt as robust as Visual Studio but I prefer the. Debug faster with Attach and Play Instead of clicking Attach to Unity and then switching to Unity to press Play, you can use the Attach to Unity and Play configuration to make it a one-step operation. I use Visual Studio Code which works reasonably well. It works reliably and the features such as refactoring and code completion aid in learning.
Identify issues quickly by debugging your Unity games in Visual Studio Set breakpoints and evaluate variables and complex expressions.
You can download the stable build directly from Visual Studio website.